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gcr
on March 10, 2015
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The new MacBook
Intel integrated graphics on bleeding edge Arch Linux here. I'm stuck at OpenGL 3.3. I can only use shader language GLSL 1.30.
And people say Intel has the best OpenGL support... :) Or maybe nvidia fares better?
banachtarski
on March 10, 2015
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Nvidia fares way better. I develop on Windows at work and use bleeding edge Arch at home. Happily using compute shaders on OGL 4.5 at home.
banachtarski
on March 10, 2015
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With
https://01.org/linuxgraphics/
are you able to use OpenGL ES 3 at least? Should have better shader model support.
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And people say Intel has the best OpenGL support... :) Or maybe nvidia fares better?