I know very little about VR so maybe this will be very off.
My guess is they want to address that isolation aspect by making it feel better to interact with others, bringing more people together in the VR space.
But this is me interpreting your "the isolation it brings with it" as people just exploring VR by themselves.
I mean the isolation of basically wearing a helmet for hours. It's exhausting to have your vision and hearing constrained to the digital world in this way for long periods of time. To me, VR is like a roller coaster. It's super fun but only in small doses.
Ah, thank you for clarifying that. While I haven't used VR much, that actually is one of the things I worry about the most: being so disconnected from my physical environment. But I'm also a person who doesn't like walking down the street with earbuds in, preferring to hear what's going on. I wonder how much people will vary in their willingness to dive into VR (and disconnect from their physical surroundings).
My guess is they want to address that isolation aspect by making it feel better to interact with others, bringing more people together in the VR space.
But this is me interpreting your "the isolation it brings with it" as people just exploring VR by themselves.
Did you mean something else?