Thanks, Alan. I guess sometimes is hard to think about that level of scaling when working on the industry... or at least in projects that are not that massive.
I assume your are talking in the lines of "call by meaning" when you mention that names are relatively local, right?
As for "send processes rather than messages", isn't that what objects are about?
I mean...sending the real thing, not just "data" as part of a message. That reminds me of the Burroughs 220 and "delivering video + codec together" example you mention in your talks.
Im afraid I'm missing the point about "sending processes rather than messages".
The modularity thing sounds pretty much to well designed objects to me, but it seems that you're trying to make a difference between that and processes.
What do you have in mind or, better said, which could be a concrete example of it?
The question is whether a "message" has enough "stuff" to reify into a real process (so it can help interpretation and negotiation) or whether the receiver has to do all the work (and thus perhaps has to know too much for graceful scaling of the system).
How would we communicate with an alien civilization? How would we establish a common frame of reference from which to establish a communication protocol. Think along those lines...
I assume your are talking in the lines of "call by meaning" when you mention that names are relatively local, right?
As for "send processes rather than messages", isn't that what objects are about?
I mean...sending the real thing, not just "data" as part of a message. That reminds me of the Burroughs 220 and "delivering video + codec together" example you mention in your talks.