Hacker News new | past | comments | ask | show | jobs | submit | hanief's comments login

I think they falsely believe human only needs one sense to navigate: sight. But we actually use our hearing, smell, and touch too. So, multiple type sensors is actually better than only one.


Even if all the other senses were gone, the human eyes are hooked up to the human brain. Elon's references to cameras being eyes always glosses over the image processing part.


I imagine smell and touch are less valuable when driving a vehicle.


Touch is really important: it's how you can tell if your vehicle is sliding. You can feel the various forces of the vehicle's motion through touch.


Also more basic things like whether your feet are touching the pedals, that you're gripping the steering wheel at all, and how much force those things are taking.


Touch is extremely important when driving a vehicle. You won't know which controls you're using and how much force you're exerting upon your pedals otherwise.


Smell lets me know when it’s time to roll down the window.


also, depending on the area or the AQHI, when to Roll it back up


Unless that smell is oil. Or gasoline. Or burning rubber. Or petrichor. Or just plain old smoke.

Or the touch is the feeling of road surface changing, or the steering wheel getting harder to turn / having no effect at all, or the rush of air if a door flies open...


Touch is probably only needed to feel when you bump into something you didn't see, hopefully at low speed... but taste, yuck!


>Touch is probably only needed to feel when you bump into something you didn't see

I think you're underestimating the importance of touch, especially when it comes to steering and pedal control.


That's a limitation of us. We need touch and indicators to gauge how effective we are, but a machine can precisely throttle 23% or keep the steering wheel at 19 degrees without need to gauge how hard it is pushing the actuators. Touch is nice, but hardly crucial for driving.


Fully agree - also it’s a bit weird on Tesla’s part to think that there could be no possible way to make things better than a human in some regards. If humans had radar, it would probably make us more capable, not less.


Our eyes are also attached to an unfathomably efficient supercomputer. The most advanced one in the universe, in fact, by a gigantic margin compared to anything humans have made.


And hearing… like the sound of rain hitting the car.


Ironically, the website is broken when viewed on Safari. Just white blank page. :(


It would be great is the giant company that makes Safari could find a solution so any webdev could run Safari (and the betas too) on their machine to be able to test in it.


Works perfectly fine for me. Safari 15.1 on Monterey. Same on iPad with iOS 15.


Same


This is impressive. The nerd in me wants to play with it right away, but the skeptic me just doesn't see that this will be mass produced anytime soon. Hopefully I'm wrong.


"Play" sounds about right. I've enjoyed the exponential multiplier in prototyping+design speed I've gained as each new block was made.

"Mass produced" -- no mass-production plans yet, however... will be ordering and assembling at least a small-batch of boards for early-testers/adopters. Stay tuned through the website if you want to get on the list, depending on your use-case and experimental willingness.


Here's a million dollar idea for LEGO Group (or any third party): make and sell a LEGO sorting machine. It should be portable enough, and flexible enough for wide ranging of application. I think it can sell loads of them.


Or just have them in Lego stores. People come and hand off their buckets. It sorts and bags them. Emails you the inventory which you can upload to bricklink to purchase missing pieces, etc. It’s really a great solution and gets people in the stores.

And considering the time it saves for people it’s more than a million-dollar idea.


Apple is pursuing the wireless future, as simple as that. Be it audio, data transfer, or even power. In the case of headphone jack, they pursue that goal by fixing the bluetooth flaws not by content with what we have right now. Is it a worthy goal to pursue? Time will tell.


I am not against the future but shouldn't we have the alternative ready before we kill the 'previous' version of something? For me the new wireless headphones are not an option because of lack of hi-fi options and because of the need of charging frequently. If we had the same exact experience (great sound quality for lossless and once a year charging) than I would be more inclined to buy it.


Caring about hi-fi headphone audio and needing to charge frequently while listening to audio is probably a combination of requirements that affects an extremely tiny portion of iPhone users. Also, there’s wireless charging.


I’m not really familiar with the DACs in past iphones, but I’d be really surprised if you had any “hi-fi” options available via the 3.5mm jack.


Actually this is why most of the hifi heads bought iPhones, 6s had the best DAC that you can buy for a reasonable price (less than 1000 USD). I have converted all my collection to ALAC just to be on the Apple platform and be able to listen to lossless on my phone. I also use a decent entry level hifi headphone (Focal Spark - wired) this is where my hearing still be able to identify differences. The entire setup was not too expensive and it had great performance. Now, if I try to have it with the recent iPhone offerings, it will be certainly more expensive and slightly shittier, and I can just convert my entire collection to mp3s because the system does not support it anyways. On the top of that, I was able to listen to my collection on my proper audio system at home before while right now I am not able to connect the phone to the amplifier anymore. So, to summarize, Apple offers my a way more expensive solution that makes me miss out on many aspects of listening lossless music. It is simply not worth it.


It's not the audio DAC that is the limiting factor for good sound. DAC is old technology that is cheap, efficient and well understood.

3.5mm is de facto hi-fi.


The digital source material is a limiting factor for achievable quality, but so is the DAC that is to translate the source material. Some cheap DACs are not meant to translate specific bit depths and sampling rate, some supply the jack with less output power, some exhibit more crosstalk, some have more limited frequency responses. So yes, second to the source material, it's the DAC that is the limiting factor for good sound.


It's the speakers that is the limiting factor, by an extremely wide margin.

A cheap DAC can produce around 16 bits and 20 kHz. It's not difficult. A pair of $10 earplugs is much more limited in what sound it can physically play.


It actually isn’t that easy, like at all. A tiny DAC in a phone amplified to loudspeaker levels is going to sound qualitatively different from a stronger signal out of something built to that spec. Not to mention interference issues in analog signals at low power.


But you're part of an insignificant minority.

People charge their phone everyday so it isn't a massive deal to charge your AirPods as well. And the sound quality right now is more than good enough especially given that you're asking people to tradeoff their data usage.


I tend to leave my headphones in my backpack or jacket pocket. (well, actually both, they are so cheap that I have a half dozen sets of earbuds scattered around different places - I have a nice ~$150 set of earbuds at my desk at work, and cheap < $20 sets everywhere else)

If I have to charge them then I have to remember to take them out and plug them in, and also then have to remember to take them out of the charger and take them with me.

I'm not super sensitive to sound quality, but charging is a deal breaker.


I charge my phone once a day. I have to charge my AirPods many times a day, and often have to play games where I take one out to charge it while relying on the other one, and then swap them later. (Note: I like them so much I tolerate this insanity gladly.)


What makes you think it is normal to charge your phone every day? I charge mine on average every 4th day when the battery has run down to about 30%-35% (or at around 12 hours of screen time). I use two phones, one for daily use and another for work in the forest/on the farm. The daily phone is a Xiaomi Redmi Note 5 which can last for up to a week on a charge, the work phone a Motorola Defy of around 8 years old which now lasts for around 4 days, it used to last for a week as well. While I might be a bit of an outlier with these devices I don't see charging a phone daily as a norm to be espoused. In the age of "dumb" phones charging the thing once a week was the norm, not the exception. If these devices are to be the go-to for all things digital they should have longer autonomy.


Exactly this. People don't realize that almost nobody needs better CPUs in the phones and almost everybody would benefit from higher capacity battery. If batteries were developing at the same pace as CPUs we would have batteries that last for years with a single charge. For me the ideal phone is iPhone 6s that does everything that I have ever wanted to do with a phone, and even more that I do not actually need. The only missing feature is a long lasting battery.


I saw a Samsung ad today, boasting that the battery lasts all day... I was mildly disgusted that's where we're at. There are seriously devices that don't last the day?


Wireless is a terrible thing to base the future on. With wired you don't have to worry about interference or the fact that anyone with the right antenna can send/receive wireless. Of course it isn't always practical to use wired, but I think the majority of connection use cases work perfectly fine with a cable, don't need to be made wireless, and are in fact made worse by the usage of wireless.

You're trusting/hoping that [0] will never happen, or (for WiFi) that [1] will never happen. At least with most Internet usage there are additional layers involved that have their own security which can protect your in flight data, but the firmware on BT/WiFi chipsets doesn't necessarily have that sort of layered security.

I'd call it a dangerous goal.

[0] https://www.theverge.com/2017/9/12/16294904/bluetooth-hack-e...

[1] https://www.krackattacks.com/


Unfortunately, low latency Bluetooth codecs are fragmented between AptX, which can achieve 32ms latency but isn’t supported by iOS, and AAC which isn’t generally supported by accessories, especially the low latency variant.

So you’re basically stuck with AirPods or new Beats if you want low latency Bluetooth headphones for an iPhone. And this seems unlikely to change.


They’re also striving for the future where your phone is measurably, obviously thinner than 3.5mm. As in thin-enough-to-wear-on-your-sleeve thin.

It’s a long game, but I think part of their rationale is that we had to get rid of that thing eventually — which is inarguable, IMHO — and so the earlier, the better. If you’re forced to make wireless headphones that don’t suck, you will.


It's like a car manufacturer removing the engine, because "they're striving for an EV future", they just don't know how to build an EV car yet, so now you get one with no engine at all. Shotgun gets a hand crank. Onwards, Mr. Flintstone.


Exactly, this was a logical progression to that future. Want to make a completely wireless device? Take away the things that are easy to do wirelessly. First: audio, then power, next up is...?


It reminds me of a nice song with a similar title : https://www.youtube.com/watch?v=kpj3ra3AeJk


Was expecting "Do they know its christmas"


"…or do we have to dump snow over the Sahara for them to get it?!"


It worked on my iPhone the first time I tried it. But after reloading, it doesn't seem to work anymore. Maybe slow or too much connection?


Location: Nottingham, UK

Remote: Yes

Willing to relocate: No

Technologies: iOS, Objective-C, Swift, Go, Javascript, PHP, Laravel, Wordpress

Résumé/CV: http://hanief.cahyautama.com/public/Resume.pdf

Email: hanief@cahyautama.com

I have about 5 years of experience building iOS app. A little bit of experience with Go, PHP and Javascript in between. I also have some experience managing small group of people. I can work alone or in group.


Apple is a victim of their own success. It's a dilemma really. Their culture vs public interest.

I am sure they are exploring new spaces like VR, AR, cars, etc but they haven't finished a decent product yet so they don't announce it. They are the opposite of Google, where they announce every new project only to kill it later (Ara, Fiber, Glass, etc).

They don't really like to announce a product before it's ready. The root is their hardware background. They need to nail the product in the first iteration or it will fail. Move fast and break things don't apply to them.


Don't Forget Wave !

... I really liked Wave...

On Apple's culture: Ship has sailed. Tim doesn't have the gravitas to ensure a new 'Wow!' product is going to ship. He's a damn good manager, but not a superb innovator. Unfortunately, Apple is at it's heart, a 'Wow!' company. I suppose Apple has 'topped off' now and is a mature business state. This is a good thing though! More room for innovations!


And GOOG-411 (didn't have a smartphone yet when they killed this, it was still useful), Google Labs (public access to experimental features in Gmail and other services), Buzz (jk nobody misses that), Reader, Code Search, Q&A, iGoogle portals, and plenty of others.


Didn't know that Google Labs was shut down. Some of the Gmail Labs were useful - and some have probably gone mainstream by now. The one that reminds you if you use a word like "attached" in your email, but have no attachment, comes to mind. I tried at least half a dozen of them, may have only kept using one or two. Still, the Labs idea was good.


Undo send originated there as well.


I've been using it for years, so I did not realised they had closed Labs in the interim.


Right, good point. That has saved me a few times from accidentally sending an incomplete email - luckily not anything worse :)


Google Questions. I know it's been long ago and there were problems but when you needed it for real it worked wonders.


"Wow!" products usually don't happen overnight though. Take the iPhone for example! Apple was playing around with ideas for tablets, handhelds, PDAs, and other stuff for decades before they launched that. A lot of "what if" prototypes were made and dead end projects ensued.

Google kinda had the right idea with 20% time, I think. In order to make truly ground breaking ideas, you have to have a little bit of margin for playing with ideas. If you make your entire business about trimming fat, making synergies, and maximizing the efficiency - squeezing it out of everyone involved, you're no longer an innovator, you're just an assembly line.


Whether Apple pursue the hardware route remains to be seen. They only changed their strategy, probably to develop the core self-driving technology first then worry about the design of the car later.


Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: