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ibobev's submissions
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31.
Exploring ways to mipmap alpha-tested textures
(
lisyarus.github.io
)
1 point
by
ibobev
33 days ago
|
past
32.
Year of Independence
(
zeux.io
)
1 point
by
ibobev
34 days ago
|
past
33.
We See Colors Differently
(
davidmathlogic.com
)
30 points
by
ibobev
34 days ago
|
past
|
7 comments
34.
Recollecting the History of Offline Rendering
(
c0de517e.com
)
1 point
by
ibobev
34 days ago
|
past
35.
Spline Distance Fields
(
zone.dog
)
180 points
by
ibobev
34 days ago
|
past
|
27 comments
36.
A Year in Review: Flask in 2024
(
miguelgrinberg.com
)
35 points
by
ibobev
38 days ago
|
past
|
4 comments
37.
My 25-year adventure in AI and ML
(
austinhenley.com
)
194 points
by
ibobev
38 days ago
|
past
|
37 comments
38.
Yes, You Can Do AI with C++
(
conan.io
)
4 points
by
ibobev
47 days ago
|
past
|
3 comments
39.
Simpler and faster parsing code with std:views:split
(
lemire.me
)
1 point
by
ibobev
48 days ago
|
past
40.
Graphics Studies Compilation
(
adriancourreges.com
)
2 points
by
ibobev
52 days ago
|
past
41.
Verbosity of Coding Styles
(
aras-p.info
)
2 points
by
ibobev
53 days ago
|
past
42.
Hexagon Page Animations
(
redblobgames.com
)
5 points
by
ibobev
54 days ago
|
past
43.
Accessing the attributes of a struct in C++ as array elements?
(
lemire.me
)
1 point
by
ibobev
55 days ago
|
past
44.
What every systems programmer should know about concurrency (2020) [pdf]
(
bitbashing.io
)
196 points
by
ibobev
58 days ago
|
past
|
102 comments
45.
What every systems programmer should know about concurrency (2020) [pdf]
(
bitbashing.io
)
12 points
by
ibobev
61 days ago
|
past
|
3 comments
46.
Understanding the Odin Programming Language
(
odinbook.com
)
4 points
by
ibobev
65 days ago
|
past
47.
Substitution Tilings
(
boristhebrave.com
)
3 points
by
ibobev
69 days ago
|
past
48.
A simple way to scale pixel art games
(
30fps.net
)
3 points
by
ibobev
73 days ago
|
past
|
1 comment
49.
Is Python That Slow?
(
miguelgrinberg.com
)
37 points
by
ibobev
82 days ago
|
past
|
89 comments
50.
C++23 Language Features and Reference Cards
(
cppstories.com
)
1 point
by
ibobev
83 days ago
|
past
51.
How to present MS-DOS screenshots
(
30fps.net
)
7 points
by
ibobev
86 days ago
|
past
|
1 comment
52.
How Westwood VQA Works
(
30fps.net
)
1 point
by
ibobev
86 days ago
|
past
53.
An Uncanny Moat
(
boristhebrave.com
)
34 points
by
ibobev
86 days ago
|
past
|
28 comments
54.
Disassembling Crossroads, Part 1
(
m65digest.substack.com
)
14 points
by
ibobev
86 days ago
|
past
55.
Mrsse
(
fgiesen.wordpress.com
)
1 point
by
ibobev
86 days ago
|
past
56.
Innovating Strand by Strand for Lifelike Hair in Dragon Age: The Veilguard
(
ea.com
)
1 point
by
ibobev
87 days ago
|
past
57.
Explore Remedy's Game Developer Conference 2024 Talks on Creating Alan Wake 2
(
remedygames.com
)
2 points
by
ibobev
87 days ago
|
past
58.
Custom Game Engines: A Small Study
(
gist.github.com
)
2 points
by
ibobev
88 days ago
|
past
59.
GPU Texture Encoder
(
tellusim.com
)
1 point
by
ibobev
88 days ago
|
past
60.
Graduate Degrees Are Overrated
(
lemire.me
)
3 points
by
ibobev
88 days ago
|
past
|
1 comment
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