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Portals and Quake (30fps.net)
103 points by ibobev 8 hours ago | past | 26 comments
Portals and Quake (30fps.net)
4 points by todsacerdoti 19 hours ago | past | discuss
A simple way to scale pixel art games (30fps.net)
156 points by msk-lywenn 38 days ago | past | 76 comments
A simple way to scale pixel art games (30fps.net)
3 points by ibobev 43 days ago | past | 1 comment
How to present MS-DOS screenshots (30fps.net)
7 points by ibobev 56 days ago | past | 1 comment
How Westwood VQA Works (30fps.net)
1 point by ibobev 56 days ago | past
How Westwood VQA Works (30fps.net)
1 point by todsacerdoti 56 days ago | past
Efficiently split a NumPy array into tiles (30fps.net)
1 point by ibobev 63 days ago | past
Classic 3D videogame shadow techniques (30fps.net)
348 points by ibobev 72 days ago | past | 69 comments
Classic 3D videogame shadow techniques (30fps.net)
1 point by JNRowe 76 days ago | past
Classic 3D videogame shadow techniques (30fps.net)
3 points by todsacerdoti 77 days ago | past
Annoying details of a Z-buffer rasterizer (30fps.net)
3 points by PaulHoule on Jan 11, 2024 | past
Annoying details of a Z-buffer rasterizer (30fps.net)
1 point by todsacerdoti on Jan 4, 2024 | past
Image vector quantization is just like creating a tilemap (30fps.net)
1 point by todsacerdoti on April 30, 2023 | past
In-Place Filtering of an Array (30fps.net)
1 point by todsacerdoti on April 13, 2023 | past
Full screen triangle optimization (30fps.net)
115 points by rck on March 8, 2023 | past | 44 comments
Full Screen Triangle Optimization (30fps.net)
1 point by todsacerdoti on March 7, 2023 | past

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