There it is. Thanks. I agree, accessibility should be considered. It's actually extremely difficult in mobile games as engines like Unity have almost no accessibility support whereas UIKit does a really fantastic job.
In any case, I'm definitely for making a site mostly accessible (I've encountered edge cases where it is weird) and if current screen readers support most JS, then I'd test for accessibility, not necessarily all-stop lack of JS.
In any case, I'm definitely for making a site mostly accessible (I've encountered edge cases where it is weird) and if current screen readers support most JS, then I'd test for accessibility, not necessarily all-stop lack of JS.