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Good ol' John C. Dvorak:

San Francisco Examiner, John C. Dvorak, 19 Feb. 1984

The nature of the personal computer is simply not fully understood by companies like Apple (or anyone else for that matter). Apple makes the arrogant assumption of thinking that it knows what you want and need. It, unfortunately, leaves the “why” out of the equation — as in “why would I want this?” The Macintosh uses an experimental pointing device called a ‘mouse’. There is no evidence that people want to use these things. I dont want one of these new fangled devices.




There is no evidence that people want to use these things.

Reminds me of:

"If I’d asked people what they wanted, they would have asked for a better horse" - Henry Ford, 1923


Another anecdote:

In 2006, Nokia discontinued their 7710 touchscreen smartphone and shut down the majority of R&D related to touchscreen interfaces, because market research indicated that people just don't want them.

A year later, they were scrambling to figure out how to compete in the redefined touchscreen phone market.


Don't forget the Apple Newton. 1989, baby! http://en.wikipedia.org/wiki/Newton_%28platform%29


I was just about to mock that quote. But to be honest those who use vi still think the mouse is inferior to keyboard.


The mouse is better for things that are primarily spatial, while the keyboard is better for things that can be expressed symbolically (with language). We're not having this discussion right now by pointing at word boxes on the screen and clicking, are we?


The mouse is inferior to the keyboard if you are doing nothing but editing text. But for nearly anything else, the mouse is better.


Depends on what you mean by every thing else. For playing Quake you need a mouse and something like a keyboard. For Super Mario, I prefer a joy pad. For interacting with a windowmanager, XMonad shows that a keyboard interface can be quite productive. A CAD program will benefit from a mouse.


Only because everything else is designed for a mouse.


Any links to studies?




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