Dude, you'll come up with a better idea tomorrow anyhow. Selling a percentage of your app's revenues in order to gain access to enough capital to survive is a smart move. You've already got a record of sales, so it should be easy to attach a valuation to your apps as a multiple of revenues/earnings. This is the smartest move.
Also, it might not be a bad idea to raise enough money to both feed yourself and another person or two, and go from being just another small-time hobbyist (who will eventually get run over at some point or another - app developer lifecycles are shorter than ever) to running a business that can scale.
You've got the attention of many people, including those with capital -- use it. There's always a silver lining...
Freelance and build an app for someone else in order to drum up short term funds to pay the bills. If you've got the runs on the board, surely picking up a freelance gig wouldn't be impossible? I know I've looked around for iPhone developers in the past and had no idea who to try.
For the record, I agree completely. However, that does mean that your situation is clearly not hopeless, which was my point. I'm surely not looking to vulture you for a couple grand (neither worth my time to ensure it's not a scam, nor my real-life karma in the event that it's not)