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I joined last March when you first announced it .. and I have hung in there hoping that things would get 'better' than my first impression, which can be summed up thus: "hope you get better games".

So .. my question is .. what do you think you might do in order to increase the quality of the games you are offering? A lot of the games don't .. well .. appeal .. on initial inspection. But I hope that changes.




I really don't have an answer. I just need to convince some of the more well known developers to upload their games. I need to try hard sell them on uploading, tell them it costs nothing and will take very little time.

More well known developers are uploading their games over time though, I think more people are starting to discover the utility of the site. Recently got two games from Vlambeer:

http://vlambeer.itch.io/gun-godz http://vlambeer.itch.io/wasteland-kings

So I guess the real answer is time. I need to prove the platform isn't going anywhere and that it has the features that are truly indie friendly.


Thanks for the honest answer - I look forward to watching you over the next few months and seeing how things take off. I guess you're working towards the critical mass required to make this viable, so it'll be quite intriguing to observe your progress!

Are you going to pimp/promote/campaign/whatever a bit more with the Ludum Dare and 24-hour game jams that go on around the scene? I'm guessing you already know of these avenues for promoting your site .. well I for one will be encouraging my fellow game-makers to consider itch.io as an option for distributing their indie work ..

Thanks again, and keep it up! You've got a fan here!


Do any of your devs offer source for their games and do you or will you provide a way to directly download it?




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