I do not even believe Valve is immune to this, despite the hoopla.
I've worked on games on my own. I know that there are a 1000 different parts of a game that you simply do not want to touch. The tedious bugs and polish, that every video game has to have. The endless hours of play testing.
Even working for myself, where I have total stake in the product, I have to force things.
Startups are a special breed of crazy. Initially they emulate a dorm-like environment, where you go and hang out with your friends and make "killer" this-or-that. But in the end, it's just a sham. The founders are there to make money. And in Silicon Valley terms, that means urgent breakneck growth. No startup culture survives the onboarding of an HR department and the associated growing pains.
I've worked on games on my own. I know that there are a 1000 different parts of a game that you simply do not want to touch. The tedious bugs and polish, that every video game has to have. The endless hours of play testing.
Even working for myself, where I have total stake in the product, I have to force things.
Startups are a special breed of crazy. Initially they emulate a dorm-like environment, where you go and hang out with your friends and make "killer" this-or-that. But in the end, it's just a sham. The founders are there to make money. And in Silicon Valley terms, that means urgent breakneck growth. No startup culture survives the onboarding of an HR department and the associated growing pains.