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Palomides
on June 4, 2013
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Skycraft: Minecraft clone in WebGL
I think the problem is that it feeds the "I could write this thing in an afternoon" mindset many programmers have, which could be seen as harmful to realistic time estimates or respect for the last, hard parts of making a product/game.
Houshalter
on June 4, 2013
[–]
Without overly optimistic estimates, I'm not sure anything would ever get done.
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