Well things like that are no fun. However much of the popularity and skill required to play Starcraft is not in because it is such a greatly designed game. Most of the challenge come from the point that the development team has found creative solutions around its limitations and that leaves a lot of opportunities to exploit and hack its shortcomings.
Supreme Commander for instance has much better user interface and unit control mechanisms. This makes it much more of a macro game, since micro managing units is not necessary to the same degree. And indeed some people really like micro managing stuff and for the others it serves as an excuse to why they suck at the game.
Although I love Starcraft 2 I think its UI is horrible in comparison to what else is out there. However it is an essential part of the game and it gives it character.
Supreme Commander for instance has much better user interface and unit control mechanisms. This makes it much more of a macro game, since micro managing units is not necessary to the same degree. And indeed some people really like micro managing stuff and for the others it serves as an excuse to why they suck at the game.
Although I love Starcraft 2 I think its UI is horrible in comparison to what else is out there. However it is an essential part of the game and it gives it character.