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If you spent a few minutes to read RM's doc you'd have seen that RubyMotion runs on top of the Objective-C runtime. The only thing it "replaces" is the language, the syntax if you will. API, calls, parameters, ... all is native. This is not Adobe Air, it's Ruby on top of the Objective-C runtime. There's no translation involved, no interpretation.



I understand what RubyMotion is.

RubyMotion is another layer. You can argue it is minimal. That doesn't change that it is a dependency, out of your control, and unsupported by Apple.

Let's say the RubyMotion team is acquired, and the product sunsetted. What do you do?




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