Carbonyl is surprisingly performant and usable, especially with --zoom=300 --bitmap
At lower resolutions, it would be nice to render images using a "subpixel" terminal rendering library like chafa (https://hpjansson.org/chafa/), or maybe sixels/kitty image protocol.
I remember wanting to use carbonyl on some server so that I don't need to actually create a tunnel b/w 2 servers, start puppeeter in debug instance and open up a website and then hook it up using remote debugging in my ungoogled chromium.
I really wanted something that could just work...
Now that being said, the project was really cool.
So it might come slightly off topic but when I had last viewed the project, there were a lot of people asking if the project is dead or more importantly, what has happened to author and there were comments like this after the job part and even hackernews showed concern of the dev's life
https://github.com/fathyb/carbonyl/issues/201 [is the dev killed by IDF in Gaza #201]
Given that this article came out a couple years ago, it's quite possible that it was seen by the Chrome team and inspired them to look at making a new backend from scratch!
Carbonyl is surprisingly performant and usable, especially with --zoom=300 --bitmap
At lower resolutions, it would be nice to render images using a "subpixel" terminal rendering library like chafa (https://hpjansson.org/chafa/), or maybe sixels/kitty image protocol.
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