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100$ a year is a lot of money if you aren't planning I'm selling anything. The instructions to build from scratch or run it without signing aren't difficult.

I've literally had to argue with Apple for months to get my account approved.

It was not a fun process, eventually they did grant me an account, but then just keep up an old hobbyist game I was wasting that 100$ a month.

I ended up just recompiling for WebGL and uploading to itch.

Going through the hoops for code signing and getting account doesn't make sense if OP isn't going to sell it on the app store.

Finally, it's not like this is the only raw editor.

How many people.

A: Will pick an open source feature lite raw editor which isn't going to be as good as Darktable or Lightroom.

And

B: Aren't willing to build from source or literally run a single terminal command to run the unsigned version.

Now, if OP wants to sell it on the app store then I'm completely wrong. But otherwise it's not a good use of time.

You're free to reach out to OP and offer them 100$ + another 300$ for time spent having to apply for a Developer account.



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