> is based on a mov-
ing unstructured mesh defined by the Voronoi tessellation of a set of discrete points.
The mesh is used to solve the hyperbolic conservation laws of ideal hydrodynamics
with a finite volume approach, based on a second-order unsplit Godunov scheme with
an exact Riemann solver. The mesh-generating points can in principle be moved ar-
bitrarily.
The visual examples at the bottom feel very impressive. I haven't diced fully in, but it feels like there's points where they need to be, that represent the simulation well.
Where-as the previous grids couldn't adapt to the problem.
Do this in time and not only in space, using energy-momentum as the metric and you get Gravity and General Relativity. They are so close and yet they don’t seem to see it.
Definitely. There are techniques that purport to replace traditional PDE solvers (FNOs, LNOs, all sorts of PINNs, ...), but I have yet to see something that can give reasonable predictions of even a second-year grad student level fluid dynamics problem without extensive fine-tuning on an extremely similar problem.
For anyone interested they released the code about a decade later: https://arepo-code.org/getting-started