> The translucent panels, the layered depth, the environmental responsiveness will all feel like a natural extension of what they already know from their iPhone.
Bullshit. Nobody picked up a Hololens and thought "Oh no, I don't know what to do." Nobody put on a first generation Vision Pro and was clueless how to use it because the UI wasn't skeuomorphic and glass-like. AR has been around for decades and this hasn't been a necessity for anyone, ever.
Simply put: it's not important for AR/VR, and it's definitely not necessary for every other computing form factor to adopt it so that folks are somehow prepared to use AR someday. My laptop isn't AR, don't give me an AR interface because it's nice to be consistent across your product lineup.
The only take this post gets right, as best as I can tell: liquid glass gets stuff wrong, and it'll need to change before shipping.
Bullshit. Nobody picked up a Hololens and thought "Oh no, I don't know what to do." Nobody put on a first generation Vision Pro and was clueless how to use it because the UI wasn't skeuomorphic and glass-like. AR has been around for decades and this hasn't been a necessity for anyone, ever.
Simply put: it's not important for AR/VR, and it's definitely not necessary for every other computing form factor to adopt it so that folks are somehow prepared to use AR someday. My laptop isn't AR, don't give me an AR interface because it's nice to be consistent across your product lineup.
The only take this post gets right, as best as I can tell: liquid glass gets stuff wrong, and it'll need to change before shipping.