I have the urge to fork this, modify the score coding to give a smoother gradient between total failure and pure success, and then solve the game with a genetic algorithm.
Except I'm at work, so I can't do it. So I'll just post my idea on Hacker News and settle for the idea that someone, somewhere, might.
Except I'm at work, so I can't do it. So I'll just post my idea on Hacker News and settle for the idea that someone, somewhere, might.