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A server cannot make a client behave a certain way. Explicit doesn’t matter in this case, and as many of the comments said, most of the time the best thing to do for the server is to spread retry load randomly over an interval. Explicit is bad for the server.

The only thing (IMO) explicit retries are good for is to make client state more deterministic on the client, but there are many ways of doing that other than hard coding retry intervals. For example, use asynchronous patterns for networking APIs and allow querying state of API-calls-in-progress.



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