> but software engineers constantly trade in likelihoods, confidence intervals, and risk envelopes
Software engineering is mostly about dealing with human limitations (both the writer of the code and its readers). SO you have principles like modularization and cohesion which is for the people working on the code, not the computer. We also have tests, which is an imperfect, but economical approach to ensure the correctness of the software. Every design decision can be justified or argued and the outcome can be predicted and weighted. You're not cajoling a model to get results. You take a decision and just do it.
Software engineering is mostly about dealing with human limitations (both the writer of the code and its readers). SO you have principles like modularization and cohesion which is for the people working on the code, not the computer. We also have tests, which is an imperfect, but economical approach to ensure the correctness of the software. Every design decision can be justified or argued and the outcome can be predicted and weighted. You're not cajoling a model to get results. You take a decision and just do it.