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Plain JS with Alpine.js, Java with Spring Boot, Webflux and Netty. Flyway, Tailwind. Here's an example conversation. It claims it made a mistake (there was no mistake) then spits out pathetically unusable code,

* Takes the first player's score, not the current player * Stores it as a high score without even checking if it's higher than the current high score * Stores high scores on a per-lobby basis against the given instructions * Does NOT store high scores on a per-configuration basis as instructed

https://g.co/gemini/share/baafa0e89c3a



Egads. That’s really bad. I’ve had a few boneheaded responses like that, although I don’t recall any as awful as this example. I’m still figuring out when it’s going to be quicker and better to do something myself rather than putting effort into composing a long prompt which the AI may not understand anyway. One thing I’ve learned is there’s no point in arguing with the AI. if it gets something wrong, I will maybe try one time to explain the error and see if it can correct, but if it doesn’t, then any further attempts are just going to lead to a pointless cycle of the AI regurgitating the exact same error, or making it even worse, until I start using abusive language and give up. That said, I have had many successful interactions, where a 2-minute prompt and 3-5 minutes of me reviewing the output nets perfectly serviceable code that would have taken me considerably longer to implement myself, and I’ve found it consistently useful for suggesting approaches and brainstorming solutions.




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