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Bevy solves the ownership/borrowing issues entirely with its ECS design though.

I had two groups students (complete Rust beginners) ship a basic FPS and Tower Defense as learning project using Bevy and their feedback was that they didn't fight the language at all.

The problem that remains is that as soon a you go from a toy game to an actual one, you'd realize that Bevy still has tons of work to do before it can be considered productive.



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