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My feeling is that rust makes easy things hard and hard things work.


I'm not going to deny your experience. But is Rust really that hard? It's a very smooth experience for me - sometimes enough for me to choose it instead of Python.

I know that the compiler complains a lot. But I code with the help of realtime feedback from tools like the language server (rust-analyzer) and bacon. It feels like 'debug as you code'. And I really love the hand holding it does.


"Hard" maybe the wrong word.

Tasks that are simple in most other languages, like a tree that can store many data types, are going to take a lot more code and a lot more thinking to get it to work in rust.

Generics and traits have some rough edges. If I rub up against them, they're really annoying. Otherwise, if I can avoid those then I agree with you that rust is smooth, and the trade off is worth it.




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