>> a bit as if people went for C++ instead of a JVM language "because the JVM is slow" (spoiler: it is not)
The OP is doing game development. It’s possible to write a performant game in Java but you end up fighting the garbage collector the whole way and can’t use much library code because it’s just not written for predictable performance.
The OP is doing game development. It’s possible to write a performant game in Java but you end up fighting the garbage collector the whole way and can’t use much library code because it’s just not written for predictable performance.