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Avid millennial gamer here. Wasn't raised with games. Can someone recommend a good classic game to try?



Kirby's Dream Land is pretty fun too (esp after watching https://www.youtube.com/watch?v=PBRt2D2YN44 which is where the creator talks about the concepts of the game)


I always played games growing up but didn't play Kirby until much later in life. Kirby is easily my favorite platformer, even ahead of Mario and Sonic. I wish there were more like it.


Pokemon - Red/Blue or Gold/Silver, and Legend of Zelda: Links Awakening.


seconded! I also enjoyed Zelda: Oracle of Ages / Seasons


The game boy Tetris was the first version I played, it was pretty good.

Nowdays for a mobile Tetris option i'm using a SNES emulator on my phone (Snes9x EX) and Super Tetris.

Meanwhile, there are companies creating on the web and mobile app versions of Tetris, inserting ads and charging money for what should be free.


Super Mario Land is a good place to start. The music is great, and it is very short and pretty easy.

Link's Awakening is my favorite Zelda game.

The original Pokemon games (Red/Blue, Gold/Silver) that others are recommending are pretty rough these days, but it's fun to see where it all started if you have the patience for them.

If you want something a little less well-known, Bubble Ghost is a fun little puzzler.

Regardless of what you try, remember that this is the era when game manuals were required reading since they rarely were able to fit tutorials & instructions in-game. It's good to scan through the manual first before you play something or you might be missing some critical information.


Super Mario Land, 1 and 2. Dr. Mario.

Game Boy games tended to be limited due to space constraints.


There are definitely limitations, but later games have a lot more depth than these.

Link's Awakening feels like it shouldn't be possible in a single megabyte of mask ROM, for example. The fact that it was makes it almost more impressive by today's standards.


Games back then were a bit of a dark art...

I feel like I don't really encounter stories of heroics in making games work on their hardware anymore. Even at the end of PS1 with Final Fantasy their hand drawn backgrounds were too big to fit into VRAM iirc

Or in the PS2 era Jak and Daxter using the principle of hot reloading from lisp to figure out open worlds without loading screens


The limitations nowadays for game development are more on the budget side than the hardware.


The fact that a single dev used to be able to complete an entire game really makes me wish I had come of age back in the day when that was possible. I feel like you can only approach something similar with pico-8 or another fantasy console these days.


But it still is! None of the technology that made these games possible has disappeared; quite the opposite, as you already mention (with Pico-8 etc.)


Wasn't Hollow Knight put together with a really tiny team?


> Link's Awakening feels like it shouldn't be possible in a single megabyte of mask ROM

Half a megabyte, even! (For the original monochrome game - the later color version is a full megabyte.)


Ah, right, I fortunately slept on it long enough to get the DX version right away! The photographer side plot was amazing, especially with a Game Boy Printer :)


I has SML 1 and OperationC in the original game boy. Such great games. Also links awakening!!


Tetris or Pokemon Red.

Pokemon is actually a really difficult game before modern QOL. No DLC!


For the original GameBoy, without a doubt: Zelda Link's Awakening.


But get the DX edition for the GBC.


It's always good to see usernames I recognize from the other site.


I know right. :D


Game Boy, or any classic game?

Wario Land 3 is a really really good Game Boy Color game.


For the Game Boy/Color, I recommend Wario Land II and Donkey Kong (1994) as sleeper hits.


Dragon Warrior 1, 2, and 3 are all awesome official ports - they were originally for the NES.


Pokémon is the quintessential Game Boy game


Super Off Road


Mole Mania




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