> DirectX is a very good option for games. OpenGL on the other hand is a more generic 3D API
I don't know about that any more. I have heard that for about a decade, but with the massive changes that have been made to OpenGL, I don't see why that should still be true, if it even was true in the first place.
I don't know about that any more. I have heard that for about a decade, but with the massive changes that have been made to OpenGL, I don't see why that should still be true, if it even was true in the first place.