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You're probably referring to Cycles X [1], which if I'm not mistaken has already been released.

It will never be on-par with Eevee's performance though as they are fundamentally different approaches to rendering: Cycles is a physically-based path-tracing engine, while Eevee uses rasterization through OpenGL.

1: https://code.blender.org/2021/04/cycles-x/



You're right.

I think I confused it with the Eevee Next project released last year.

https://code.blender.org/2024/07/eevee-next-generation-in-bl...




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