I'm at work so I can't try again right now, but last I did was use claude+context, chatGPT 4o with just chatting, Copilot in Neovim, and Aider w/ claude + uploading all the files as context.
It took a long time to get anything that would compile, way longer than just reading + doing, and it was eventually wrong anyway. This is a recurring issue with Rust, and I'd love a workaround since I spend 60+h/week writing it (though not bevy). Probably a skill issue.
I don't know anything about bevy but yeah, that looks like it would be a challenge for the models. In this particular case I'd tell the model how I wanted it to work - rather than "Add a button to the left panel that prints "Hello world" when pressed" I'd say something more like (I'm making up these details): "Use the bevy:Panel class with an inline callback to add a button to the bottom of the left panel".
Or I'd more likely start by asking for options: "What are some options for adding a button to that left panel?" - then pick one that I liked, or prompt it to use an approach it didn't suggest.
After it delivered code, if I didn't like the code it had used I'd tell it: "Don't use that class, use X instead" or "define a separate function for that callback" or whatever.
I'm at work so I can't try again right now, but last I did was use claude+context, chatGPT 4o with just chatting, Copilot in Neovim, and Aider w/ claude + uploading all the files as context.
I even went so far as to grab relevant examples from https://github.com/bevyengine/bevy/tree/latest/examples#exam... , adding relevant ones as I saw fit.
It took a long time to get anything that would compile, way longer than just reading + doing, and it was eventually wrong anyway. This is a recurring issue with Rust, and I'd love a workaround since I spend 60+h/week writing it (though not bevy). Probably a skill issue.