Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

What differences do you notice? The remastered has some terrible code behind its UI, you can just feel it.

Menu hangs on start for up to 10 seconds for no apparent reason, people leaving the game during the “connecting to server” stage seems to make everyone else wait indefinitely usually forcing them to quit.

On the multiplayer screen, tab between “Join” and all the other tab buttons and notice how each one moves a few pixels.

Then the obscene inefficiencies overall. Sitting at the main menu not even moving my mouse gets the CPU hot enough to make the fans loud. During gameplay a 4v4 multiplayer match turns into one big lag fest about 15 minutes in.



The UI is fine.

The "connecting to server" player drop bug has been fixed for a while now.

Never noticed any pixels moving.

Yes, OpenRA is, unfortunately, ridiculously inefficient. You're right in that you just sit in the main menu, even with the moving background set to disabled, and your computer will slowly get hot with excessive CPU/GPU usage. It seems like there is no dynamic use of computer resources at all.


He's talking about EA's remastered product rather than Open RA.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: