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> so the "goal" in some ways to was to make the software so good that you'd never hear from them.

Yes. There are people who talk about product experiences that delight or whatever. Nah, the ultimate experience is one that's so flawless, so frictionless that it's completely forgettable. The user doesn't want to remember anything. They have a problem a/o need, the goal is to make it disappear w/out a trace.






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