Yes, exactly -- the fixation on "metrics-driven development" created perverse incentives (i.e. cobra effect). People would ship bugs and broken shit because it'd bump engagement, like you're referencing; nevermind the fact that the engagement win was because people were clearly flummoxed by a meaningfully worse user experience and it took them longer to do shit. I saw this happen many times, gaming metrics by doing backwards things would definitely get rewarded.