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Inline::C did a good job of reducing the barrier to entry for C code.


True but I don't remember it being nearly as convenient to distribute those modules as it still required the whole build environment on the target and you still had to deal with perls exceptionally efficient but ancient and cumbersome object and type system.

XS wasn't _that_ bad once you got the hang of it; anyways, but I do remember ruby 1.6 coming out and being blown away by how improved the experience of creating distributable C modules was. The class system was flat and easy to access, you could map ruby language concepts into C almost directly, and the garbage collection system was fully accessible.

perl 6 started being discussed right around this time and I think it was clear in the early years that it wasn't going to try to compete on these grounds at all instead focusing on more abstract and complex language features.

Anyways.. even seeing your name just brings me back to that wonderful time in my life, so don't get me wrong, I loved perl, but that was my memory of the time and why I think I finally just walked away from perl entirely.


Inline:: was a world of a difference! I was so intimidated at the time with XS but Inline:: was almost magical.

Also, same as you though - happy to see Randal’s name pop up here :)




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