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> Any advice on how to teach the rules for a new game?

It depends on the game and the people involved. IMO it's easiest when you're familiar with the group and can use terminology they can understand. The phrase "trick taking" is a likely no-no, and I'd rather say something like "Spades is like Hearts except blah blah blah" if the group is already familiar with Hearts but doesn't know what Spades is.

And if people don't know what Hearts is, just describe it in plain language. Like for the points I might say something like "higher points are bad, kind of like golf", as most people understand what golf is.




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