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I wish Apple made a standalone Webgpu.framework spinning it off of WebKit so that apps can link to it directly instead of having to link to Dawn/wgpu.


Sounds like an interesting idea at first until the point where they will probably create a Swift/ObjC API around it instead of the standard webgpu.h C API, and at that point you can just as well use Metal - which is actually a bit less awkward than the WebGPU API in some areas.


Maybe it makes more sense as a community project. Not sure how difficult it'd be to extract it from Webkit...




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