An example just off the top of my head is a game where you have to fight a medusa by relying on shadows/reflections only because if you look at it directly, you're literally petrified. Attempting to do that without proper ray tracing simply wouldn't be good enough.
An example just off the top of my head is a game where you have to fight a medusa by relying on shadows/reflections only because if you look at it directly, you're literally petrified. Attempting to do that without proper ray tracing simply wouldn't be good enough.