The Starlark approach is good too - I just like types if it's going to get narly and find Python typing to be suboptimal compared to TypeScript in terms of LSP and tooling (and only Facebook's Rust starlark interpreter supports types)
The Starlark approach is good too - I just like types if it's going to get narly and find Python typing to be suboptimal compared to TypeScript in terms of LSP and tooling (and only Facebook's Rust starlark interpreter supports types)