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> It might be partially because of the size of the VR/AR market, but Apple's approach with Vision Pro was never to try to capture all of it. It seemed mostly to gain experience in manufacturing and start to see if anything actually materialized.

Did they say this, because otherwise I'm calling ... you know what.

This is a failed product by Apple.




The price was $3500. With pretty much zero killer applications.

I do agree that it's a failed product, but I also don't think they had any plan for "success" with it.




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