We have been active on wasm implementations of jpeg xl but it doesn't really work with progressive rendering, HDR canvas was still not supported, threadpools and simd had hickups etc. etc. Browser wasn't and still isn't ready for high quality codecs as modules. We are continually giving gentle guidance for these but in the heart our small team is an algorithm and data format research group, not a technology lobbyist organization — so we haven't yet been successful there.
In the current scenario jpeg xl users are most likely to emerge outside of the web, in professional and prosumer photography, and then we will have — unnecessarily — two different format worlds. Jpeg xl for photography processing and a variety of web formats, each with their problems.
In the current scenario jpeg xl users are most likely to emerge outside of the web, in professional and prosumer photography, and then we will have — unnecessarily — two different format worlds. Jpeg xl for photography processing and a variety of web formats, each with their problems.