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The choice to represent the speed based on multithreaded encoding strikes me as somewhat arbitrary. If your software has a critical path dependent on minimal latency of a single image, then it makes some sense, but you still may have more or fewer than 8 cores. On the other hand if you have another source of parallelism, for example you are encoding a library of images, then it is quite irrelevant. I think the fine data in the article would be even more useful if the single threaded speed and the scalability of the codec were treated separately.


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