- the behavior of big tech in the last 10-15 years minimum
- The arguably decrease of quality of movies as is from corporate ignoring artists who already had to protest just to prevent themselves from being degraded from writers to AI prompt editors.
- history of artists in film since... forever
I'm honestly very pessimistic. In theory, this means less artists in a VFX studio can charge the same amount (which as is, is way too little. Remember that multiple award winning movies had their VFX studio shutter months after the award), and each artist gets paid a proper living wage, now that there are less hands to re-distribute the money too. In reality, this may shut down what remnants of VFX there are, reduce in house artist, and the remaining artist make even less despite now being as productive as 10-50 artists from the decade prior.
A lot of optimism for such tech would need to come from trust, and every company involved have spent decades eroding that trust and then digging further underground.
>i think a decent analogy is music. software has completely taken over music production. but musicians are still making great music, analogue or otherwise.
music is a decent analogy. No one makes money making music anymore. You're an entrpreneur peddling merchandise as an emotional response from music that people listen to on Spotify that pays pennies (or less, if you sign on a record company). Modern music is the classic "being paid in exposure" trope in action.
when was "making music" a money maker? or for that matter, when was creating any art form a money maker? i think making money out of art is an anomaly, not a rule. and i think that's good, as money corrupts art.
the problem as i see it is that lots of us live in a capitalist world. and in that case it's very hard to hold my beliefs and still lead a fulfilling life.
i don't have the answer to this issue. but i think there was a similar issue a few decades ago, when making money from art was considered "selling out".
Money maker for individuals? Music started dying out around the time big bands fell off in demand, and I'd say by the early 2010s it became unviable without some side hustle or connections. So a very slow but steady decline. The whole American Idol craze wasn't that long ago, in the grand scheme of things. Other arts have their own individual histories as trades as well.
>i think making money out of art is an anomaly, not a rule. and i think that's good, as money corrupts art.
Until we live in a post scarcity society, or until the arts is some random eccentric billionaire hobby, most art will be trading a craft for compensation to survive. That isn't a recent nor local phenomenon. The arts made from love that somehow succeeds only on its own merits has always been the minority. As you said, it's hard to hold your beliefs (I.e. Make exactly what you want) and still pay the bills. There isn't enough time in the day, or maybe there is now but corporate demands more of our time than ever despite thst.
- the behavior of big tech in the last 10-15 years minimum - The arguably decrease of quality of movies as is from corporate ignoring artists who already had to protest just to prevent themselves from being degraded from writers to AI prompt editors. - history of artists in film since... forever
I'm honestly very pessimistic. In theory, this means less artists in a VFX studio can charge the same amount (which as is, is way too little. Remember that multiple award winning movies had their VFX studio shutter months after the award), and each artist gets paid a proper living wage, now that there are less hands to re-distribute the money too. In reality, this may shut down what remnants of VFX there are, reduce in house artist, and the remaining artist make even less despite now being as productive as 10-50 artists from the decade prior.
A lot of optimism for such tech would need to come from trust, and every company involved have spent decades eroding that trust and then digging further underground.
>i think a decent analogy is music. software has completely taken over music production. but musicians are still making great music, analogue or otherwise.
music is a decent analogy. No one makes money making music anymore. You're an entrpreneur peddling merchandise as an emotional response from music that people listen to on Spotify that pays pennies (or less, if you sign on a record company). Modern music is the classic "being paid in exposure" trope in action.