I like that errors are in your face too, but with the caveat that only when they matter. And in Go, the lazy thing will result is a bad time. You can always bet on people being lazy.
Like take a look at this pattern:
err := db.Get(&latLong, "SELECT lat, long FROM cities WHERE name = $1", name)
if err == nil {
return latLong, nil
}
latLong, err = fetchLatLong(name)
if err != nil {
return nil, err
}
err = insertCity(db, name, *latLong)
if err != nil {
return nil, err
}
Is it really necessary to have the error handling explicit in this case? Go through any of your go code. I find this kind of error handling is 90% of the error handling I write.
If those calls can cause errors, then yes, it's necessary to handle them. Maybe you're content to have a contextless stack trace printed whenever things fail, but I like a little order.
(I like Rust, C, C++ etc. as well.)