But most of what makes things interesting in road racing are not taken into account right?
I mean the sheer violence of the accelerations after a slow corner, railing the corners at full speed in an exilarating way, being thrown in the gutters in crosswind fighting to stay on the wheel in front like your life depend on it, dropping other riders in a downhill section through faster speed in the corners, etc.
I think it depends what you find interesting. fwiw, now that Zwift supports steering, if you have the ability (hardware) to steer, it does give you a significant advantage.
Otherwise, racing virtually is much simpler than racing IRL, but it's also just different (there is essentially no freewheeling in Zwift, so even on a race that isn't very challenging you still usually end up in z2-3 on flat sections). I'm thankful there isn't sheer violence in online racing. :D
It's a fitness and, to a smaller tactics, game, not a handling game. So certainly far from the full experience, but... not bad when you're unable to go outside.
I mean the sheer violence of the accelerations after a slow corner, railing the corners at full speed in an exilarating way, being thrown in the gutters in crosswind fighting to stay on the wheel in front like your life depend on it, dropping other riders in a downhill section through faster speed in the corners, etc.