After initially bouncing off of Factorio and then having a lot of fun with shapez, I tried Factorio again and got totally addicted for a while. Shapez is a perfect entry point and is different enough to be worthwhile for its own sake. I also just love the chill nature of Shapez, it's a lot less stressful than Factorio since there are no senemies and resources don't run out. I have high hopes for Shapez 2, which, from the dev logs, looks great and will hopefully have some extra QOL stuff to eliminate some of the original's minor annoyances.
I had such a fantastic time with DSP. Has some clunkiness which will hopefully be refined with time, but absolute blast in going from nothing to dominating a star. Count me as one of those people who see zero need for the game to incorporate the upcoming combat/enemy mechanic.
Yes! I was hoping someone mentioned this already. I had soo much fun with DSP, ended up needing to track all my shipments in a spreadsheet. I really hope the upcoming combat system works out so I have an excuse to play it again.
Not as repayable as factorio but still good fun.