I was wondering how big pain is latency when using VDIs for example. Microsoft thinks 150 ms is OK: "If all frames in a single second take between 150 ms and 300 ms, the service marks it as "Okay." [1]" But putting this in perspective where in gaming this would be unusable, or even when looking at Apple Vision Pro claims of 12 ms needed to make things meaningfully usable. What are your opinions?
[1] https://learn.microsoft.com/en-us/azure/virtual-desktop/conn...
- VR headsets typically need very low frame times so that they can account for you moving your head and not give you motion sickness. The typical threshold is ~10ms, but it can be improved with good reprojection tech
- Older LCD TVs often added >50ms of input lag, although this is much less of a problem now, but this was enough for lots of people in the 360/PS3 era of consoles