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The display system boasts an impressive resolution, with 23 million pixels spread across two panels, surpassing the pixel count of a typical 4K TV for each eye.


Thats still enormously less than the dot pitch of a good 4/5/6k monitor in meatspace/real life today - remember, a virtual monitor only ever uses a subset of the total pixels in a VR headset, which is why the pixel count has to be sky high to compete with real life.


Yeah, with VR headsets you generally only get to count the pixels for each eye since parallax vision means that you only have that many degrees of freedom to produce a color.




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