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If you don't like the idea that the compiler will fight against you if you try to create multiple simultaneous interchangeable mutable references on a single thread, even when it's the right thing to do in a case, you might struggle with Rust for problems that require that (intrusive linked lists, emulators with multiple interacting objects, etc.).


You can always tell it to shut up by using pointers and unsafe.


What would be the particular difficulty with intrusive linked lists?




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