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Interesting paper. I think something like this could be implemented in open world games in the future, no? I cannot wait for games that feel 'truly alive'.


I mean, that's all but inevitable. I can't imagine any industry not sitting up and taking notice of LLMs all of a sudden.


I was talking about that with a friend. While I'm not sold on the storytelling capability of generative AI, a love the idea that every NPC you talk to having something interesting to say.


the thing is writing is a process. just using the word weird with the idea you ask it to generate will create much more interesting results. have it interreact with other agents in the process of writing will definitely generate more interesting results. I don't know if it's able to write a best seller even with a process but we haven't really give it much of a chance.


The biggest thing I am excited about is when they will decouple the story from the mechanic. Imagine the game loop being programmed deterministically, like a quest, and then the actual story being generated by the AI. Go kill a monster, save a person, game loops can be about someone's wife or grandma. I don't know I am not good at story writing for games.

We can get even more ambitious than this, decouple the entire game engine from the story engine. Most of the times the same game loop can be themed with multiple stories. The game mechanics part of Skyrim could have been themed with a cyberpunk aesthetic and it will still work the same. Of course the assets will need to be generated too, but maybe in a decade or so it will be trivial.


Use the TV Tropes database, generate a storyline [0] and characters [1] and then let the AI loose.

[0] https://tvtropes.org/pmwiki/storygen.php [1] https://en.shindanmaker.com/744084


What happens when some whiz kid hacks the actual water treatment plant or nuclear power plant and just assumes it was a game...

It's like Ender's game IRL


Kinda more like War Games. Ender was more hacked _by_ the Formics in what he assumed was a game … not that it did them any good.


It ensured their survival, no?


I want to work on this. I mean can you imagine the kind of MMO you could build? Of course there would need to be some railways but this could be a true revolution. Is there any open source "GPT for games" project? Someone working on this?


I'm working on a hobby project to add AI text generation to Morrowind NPCs in OpenMW[0]. But I'm mainly making it for myself to see if I can. It's all open source, but not really in a state that's useful outside of my specific project.

I can't be the only person working on something like this, though. So it's safe to say adding it to an MMO is being worked on by somebody somewhere, likely right now. That's probably the correct way to do it anyway, since running (e.g.) LLaMA locally on an end-user computer is not something that most people can do, and MMOs come with an expected subscription cost that can be used to fund the server-side text generation.

[0]: https://www.danieltperry.me/project/2023-something-else/


Very interesting!




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