> I’m not sure why anyone would pick a language that won’t ever have a real ecosystem of libraries
I think Jon is pretty hard in the camp of handmade game programming. My intuition about the decisions he's making about the language is that the way he's thinking about the "library ecosystem problem" is A) use a code generator to create library bindings from C++ (Raphael Luba, another dev contracted to work on Jai has done some extensive work there), or B) write it yourself.
I think Jon is pretty hard in the camp of handmade game programming. My intuition about the decisions he's making about the language is that the way he's thinking about the "library ecosystem problem" is A) use a code generator to create library bindings from C++ (Raphael Luba, another dev contracted to work on Jai has done some extensive work there), or B) write it yourself.