> you should store the state in the external system
It's an old talk, but this one has a strategy for robustly persisting state across ephemeral containers. The example here is running a multiplayer game server while doing code updates etc. using Horde and CRDTs
It's an old talk, but this one has a strategy for robustly persisting state across ephemeral containers. The example here is running a multiplayer game server while doing code updates etc. using Horde and CRDTs
https://www.youtube.com/watch?v=nLApFANtkHs